![]() Did you look at replicating that via split screen on the Switch? ![]() The first game had local multiplayer, albeit over the GamePad and TV screen. The first game started out with a lot of core gamers before the user base gradually expanded to include kids and family groups, but Splatoon 2 reached those groups from the very beginning. Hisashi Nogami: As a whole, Splatoon 2 has a higher number of active users. How do the player numbers compare between the two games? A straight comparison isn't really possible, but I'd say that the development period was about the same as for the first game? However, development on Splatoon 2 began in earnest from around October 2015. Hisashi Nogami: We were doing fundamental technical research as we worked on the updates for Splatoon, so there isn't a clear cut-off point. ![]() How long was the development period for Splatoon 2, and how long was it for the original?
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